Materiais
Referências Bibliográficas
Embora esta disciplina não siga explicitamente um livro-texto específico, as referências abaixo contém para muitos dos tópicos abordados.
- Game Programming Algorithms and Techniques: A Platform-agnostic Approach
- Game Programming in C++: Creating 3D Games, Sanjay Madhav
- Game Engine Architecture, Jason Gregory
- Beginning Game Programming v2.0, Lazy Foo’ Productions
- Game Programming Patterns, Robert Nystron
- The Nature of Code, Daniel Shiffman
Disciplinas Relacionadas
- University of Southern California, ITP 380: Video Game Programming
- Memorial University, COMP4300: Intro to Game Programming
- University of California, Santa Cruz, CMPM164: Game Engines
- Drexel University, CS480: Game Engine Programming
- Harvard University, CS50: Introduction to Game Development